The last decade has witnessed growing interest from the
engineering community in game-theoretic methods for the analysis of
networked-systems. Recent work in this area includes the use of game theory
and mechanism design for resource allocation problems in noncooperative and
cooperative environments and for the analysis of formation and design of
networks. The engineering community has also started investigating core
game-theoretic topics, such as learning in games, auctions, and computation
of equilibria. Meanwhile, many problems in economics are increasingly using
techniques from control theory, operations research, and computer science,
including the study of social networks, mechanism design, and foundations
of game theory. Finally, research interests of economists and engineers
intersect in the study of competition and cooperation in communication
networks, such as pricing and investment incentives.
This
workshop aims at creating a strong interface among game theorists,
economists, computer scientists, operations researchers, and engineers by bringing together
leading researchers from each field. To realize maximum interaction among
the participants, the workshop will feature seven sessions organized around
the key themes of the emerging subarea of game theory and networked control
systems. These seven sessions will be on:
•
Cooperative control, consensus, and game-theoretic perspectives
•
Competition and cooperation in networked-systems
• Learning
in games
•
Computational game theory
• Mechanism
design and applications in networked-systems
• Social
networks
• Foundations of game
theory.
Registration is free;
however it is required for admission. Please register on-line by using the
link above.
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